Important Update

Hello everyone, Code Bunny Studio here with a rather important update.
A couple of days ago there was a bit of a falling out within our group causing one of our programmers and one of our artists to leave the group. All of this is too personal and we do not want to disclose any more about the matter. This does, however, raise the issue of our work load as we lost two important members to our team, thus making work on Ashes of Bavan a tad bit difficult in the long run. The good news is that the falling out hasn't hurt the game at all, but the bad news is that fewer people are working on it, thus making it take longer to work on.
There is also the fact that this is a rather ambitious project to begin with, so the size is overwhelming for the rest of us in our group. So, for now, we're going to put less energy into it. The game is still playable and free for those who do wish to play it, we are going to need to clear our heads and focus on smaller projects.
That leads me to our plans of moving on. Yes, we are going to be doing smaller projects during this production hiatus for AoB. However, what this mean is we're going to be using whatever assets we make from these games and use them for AoB. For you this also means getting some new products from us in the process as well, too! New games to satisfy all of you! There will be a nice variety to come down the rabbit hole, so keep an eye out for whatever we have in store for you.
We are taking this opportunity to improve ourselves and work on making the best games for everyone to enjoy. That being AoB or something else, we hope that you continue to support us and help improve our games!
Thank you very much!

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